Open to work · Remote · Cali, CO · Valencia, ES

AI Content
Creator,
Technical Artist
& Automation.

Hybrid creative-technologist. 10+ years animating, rigging and directing pipelines for games and film — now training LoRAs, shipping virtual avatars and building n8n agents that automate the boring parts of the studio.

Juan David Piedrahita — AI Content Creator portrait
[ JUAN.PIEDRA ] 2026 · CALI CO
01 / STACK

Tools I use to ship
3D & AI work.

Hand-made 3D craft on one side, generative AI and automation on the other — and the pipelines that connect them.

3D & Art · craft, no AI
A.

3D, Animation & Mocap

MayaBlenderZBrushUnityUnreal EngineRiggingSkinningCharacter AnimationMotion CaptureVicon Vero 3Vicon ShogunAfter EffectsMotion GraphicsVFXPython / PySide for Maya
AI
B.

Content Generation

ComfyUIFluxStable DiffusionQwenNanoBananaSeedance 2.0WanKlingRunwaySoraVeoHeyGenMimicfishHunyuan3DLoRA TrainingVirtual AvatarsLip-sync
C.

Automation & LLMs

ClaudeGPTGeminiLlama (local)n8nMakePythonSupabaseCallbellAPI IntegrationPrompt Engineering
02 / WORK

Selected work
from the last few years.

Generative AI content, 3D character animation, motion graphics and a multi-year indie game project.

AI Cinematic
PHOTOREAL · 16:9 · 2025 →
▶
F1 Pilot — Cinematic AI
Photoreal · Ferrari pit lane · prompt-engineered scene
▶
Juan Nieves · AI Cinematic
Dark fantasy · medieval battle · self-portrait
▶
Combat Sequence
Action · stylized FX · AI cinematic
▶
Kokolín · Spectacled Bear
Whisk · Google Flow · Veo
AI Social
VERTICAL · 9:16 · TIKTOK / REELS
▶
UGC Content · Abbi
Fashion commerce · virtual model
▶
AI Dog Series
Custom LoRA · 9 scenes · consistent character
▶
Juan Volt · AI Ads
3 spots · product advertising · custom LoRA
▶
TikToker IA
4 videos · lip-sync · LoRA
3D Animation
CHARACTER · STYLIZED · 2021 — 2024 · 17 PIECES →
Featured Collabs
CLIENT WORK · MUSIC VIDEO · COCOMELON · 2023 →
Motion Graphics
AFTER EFFECTS · COMMERCIAL · 2024 · 4 SPOTS →
★ OFFICIAL TRAILER · STEAM
Ponshot — 3D characters key art
In development FEATURED PROJECT · SINCE 2019

Ponshot —
Indie Videogame

2.5D street acrobatic dodgeball + parkour party game built in Unity — currently in development, with its Steam page live. I produce it end to end, from concept to publisher pitches (Brasília Game Hub, Oct 2025).

2×
Best Videogame · Liga Indie '19 · Narrar el Futuro '24
7 YRS
Iteration
STEAM
Wishlist open
Add to wishlist on Steam →
03 / TOOLS

I also build & sell tools for creators.

Plug-and-play Python tools for Autodesk Maya — rigging, modeling and animation helpers I use in my own pipeline. Drag & drop install. Sold on Gumroad.

In-Place Converter — Gumroad cover
LATEST RELEASEMaya · Animation · Maya 2023–2026

In-Place Converter

Turn world-space animation into in-place loops or root motion for Unreal and Unity. Works with walks, runs, strafes, turns, mocap and Mixamo clips.

  • In-place or root motion in one pass
  • Ready for Unreal & Unity export
  • Drag & drop installer + uninstaller
€15+Get it on Gumroad →
Quick Selection Sets — Gumroad coverNEW
Maya · Animation & rigging

Quick Selection Sets

Floating toolbar: save any selection as a colored button and reselect it in one click.

€3+Get it →
Shell Tool — Gumroad coverNEW
Maya · Modeling

Shell Tool

The 3ds Max Shell modifier, in Maya. Give any open or closed mesh real thickness in one click.

€1+Get it →
Joint Divider & Utilities V03 — Gumroad coverV03
Maya · Rigging

Joint Divider & Utilities V03

All-in-one joint toolkit for Maya 2025. Drag into the viewport to install; skin-safe.

€6+Get it →
Maya Icons Browser — Gumroad coverFREE
Maya · Pipeline

Maya Icons Browser

Browse all 2,900+ built-in Maya icons in one window, sorted into 15 categories.

Free★ 5.0 (1)Get it →
Nanomesh Brush Armour — Gumroad coverFREE
ZBrush · Brush

Nanomesh Brush Armour

NanoMesh brush for building low-poly cartoon armour for game characters.

Free★ 5.0 (4)Get it →
Browse the full store on Gumroad →
04 / ABOUT

Bridging art & engineering — one pipeline at a time.

I move fluently between artistic direction and engineering — rigging a character in the morning, training a local Flux/Qwen LoRA in the afternoon, and shipping an n8n agent that automates reporting before dinner.

I care about clean pipelines, private local inference and giving teams real superpowers — not gimmicks.

Open to AI / 3D / automation roles — remote, hybrid or on-site in Cali, CO · open to relocating to Valencia, ES.

10+
years 3D & pipelines
200+
mocap for AI
2×
Best Videogame awards
6
Maya tools on Gumroad
05 / CONTACT

Let's build
something together.

Open to AI / 3D / automation roles — remote, hybrid or on-site in Cali, CO · Valencia, ES.